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ARK: Anomaly
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模组介绍
号码:2457457085
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ID: 2457457085
Hey all! For now, the mod is on hiatus and will likely not be getting new content, but will still be getting bug fixes. here and there. This mod has been so amazingly successful, which I want to thank you all for!
This mod is also a revival of the mod ARK: Otherlands, which I got the files for after the original dev decided to pursue other things.
An anomaly in space-time has caused an ARK to become intertwined with a land of magic and monsters! Once a technological utopia, the land was subject to a war against a powerful entity which resulted in it's destruction. Though weakened, the entity desired to expand its kingdom further. Rifts suddenly began to appear on ARKs, injecting them with new creatures and altering its natives. While the entity behind all this has yet to be discovered, minions have begun to pioneer through to begin yet another hostile takeover. However, this is where you come in, survivor. They have no idea who they're dealing with.
Discover and tame dangerous new beasts, acquire new items and equipment, and defeat powerful bosses with ARK: Anomaly!
==========================================================================================
Join my Discord Server for updates on the mod progress, community votes, and to see future content planned for the mod!
Please consider supporting the mod's development by donating! It's an ambitious project and I need all the support I can get! If you donate, join the discord to get a special role and perks!
==========================================================================================
Notes:
- Mod is balanced for vanilla
- Creature spawn codes are in the discussion
- Creatures should spawn on most maps, but not every creature spawns on every map
Latest Important Patch Notes:
v1.4.7
Changes:
- Hotfix to fix Brute Golem related crashes
- Fixed spell engrams appearing in player inventory
- Golems now have drawn health bars
v1.4.6
Changes:
- Plaguebearer now does its roar attacks less
- Dreadwyrm now does heavy knockback with swing attack
- Hydropteryx projectile reworked, now creates an AOE which traps any dino within a certain radius while ticking damage
- Dreadwyrm is now classified as 'Boss Dino'
- Dreadwyrm Swing damage raised (450 -> 600)
- Dreadwyrm fire projectile damage per tick raised (20 -> 60)
- Dreadwyrm fire now inflicts the 'Hellfire' debuff
- Dreadwyrm HP Raised (20,000 -> 45,000)
- Doubled num of Fiver's flame projectiles
- Fiver now inflicts 'Hellfire' debuff with flame
- Hellfire burns targets as well as draining 15% of stamina over 7 seconds
- Improved Fiver's tentacle spawn logic for extra lethality
- Nightreaver bite speed increased by 30%
- Removed interval on Nightreaver bite
- Halfed interval on nightreaver claw swipe
- Fixed projectile logic for Baro on servers
- Fixed Gastrofera healing particles being insanely large
- Increased Karcino drag weight and mass
Hey all! For now, the mod is on hiatus and will likely not be getting new content, but will still be getting bug fixes. here and there. This mod has been so amazingly successful, which I want to thank you all for!
This mod is also a revival of the mod ARK: Otherlands, which I got the files for after the original dev decided to pursue other things.
An anomaly in space-time has caused an ARK to become intertwined with a land of magic and monsters! Once a technological utopia, the land was subject to a war against a powerful entity which resulted in it's destruction. Though weakened, the entity desired to expand its kingdom further. Rifts suddenly began to appear on ARKs, injecting them with new creatures and altering its natives. While the entity behind all this has yet to be discovered, minions have begun to pioneer through to begin yet another hostile takeover. However, this is where you come in, survivor. They have no idea who they're dealing with.
Discover and tame dangerous new beasts, acquire new items and equipment, and defeat powerful bosses with ARK: Anomaly!
==========================================================================================
Join my Discord Server for updates on the mod progress, community votes, and to see future content planned for the mod!
Please consider supporting the mod's development by donating! It's an ambitious project and I need all the support I can get! If you donate, join the discord to get a special role and perks!
==========================================================================================
Notes:
- Mod is balanced for vanilla
- Creature spawn codes are in the discussion
- Creatures should spawn on most maps, but not every creature spawns on every map
Latest Important Patch Notes:
v1.4.7
Changes:
- Hotfix to fix Brute Golem related crashes
- Fixed spell engrams appearing in player inventory
- Golems now have drawn health bars
v1.4.6
Changes:
- Plaguebearer now does its roar attacks less
- Dreadwyrm now does heavy knockback with swing attack
- Hydropteryx projectile reworked, now creates an AOE which traps any dino within a certain radius while ticking damage
- Dreadwyrm is now classified as 'Boss Dino'
- Dreadwyrm Swing damage raised (450 -> 600)
- Dreadwyrm fire projectile damage per tick raised (20 -> 60)
- Dreadwyrm fire now inflicts the 'Hellfire' debuff
- Dreadwyrm HP Raised (20,000 -> 45,000)
- Doubled num of Fiver's flame projectiles
- Fiver now inflicts 'Hellfire' debuff with flame
- Hellfire burns targets as well as draining 15% of stamina over 7 seconds
- Improved Fiver's tentacle spawn logic for extra lethality
- Nightreaver bite speed increased by 30%
- Removed interval on Nightreaver bite
- Halfed interval on nightreaver claw swipe
- Fixed projectile logic for Baro on servers
- Fixed Gastrofera healing particles being insanely large
- Increased Karcino drag weight and mass