多武器附件 + 镇静步枪
Multi weapon attachments + tranq rifle
76561198015172664
Steam工坊
预览截图
1 张图片
主预览图
左右滑动查看更多 · 点击图片查看原图
模组介绍
**此 MOD 已过时多年,不再受支持且永远不会更新**
查看英文原文
**THIS MOD IS OUTDATED BY YEARS AND NO LONGER SUPPORTED AND WILL NEVER BE UPDATED**
I had removed it but got requests from people to leave it up as they still use it
***Ive remade this mod completely with a better system for the attachments.***
This mod adds multiple weapon attachments for the Longneck, machined pistol, assault rifle, shotgun and sniper rifle. Also allows the longneck and sniper rifle to fire tranq
rounds.
I've added 3 different torpor options for the tranq rifle's. Just disable the ones you don't want.
220 torpor which is roughly what the default tranq darts do. Does 120 on initial hit then 100 over next 5 seconds
440, does 220 on initial hit then 200 over next 5
600 the same as the mod is now, hasn't changed. 600 instant torp
The kits are crafted in your inventory, engrams found in Weapon->Attachments->Multi
It adds engrams (0 cost) to make weapon addon kits. They go on vanilla weapons now, so if you've found or crafted a higher tier weapon these will work with it.
To start, craft for eg: Silencer + scope kit, you drag it to your weapon the same as vanilla mods. Or upgrade the kit further (add flashlight or laser) then drag it over.
There are kits as well for the tranq version, they are compatible with longneck and sniper rifle. Sniper rifle uses new Advanced tranq rounds.
You can shift+drag these mods off at any time just like vanilla mods to return to stock gun.
This mod is clean, it doesn't replace/remap any of the core files.
eg: This will only allow 220 torpor engrams (engram list in discussions below)
Open your Game.ini
[/script/shootergame.shootergamemode]
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_Sc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_Si_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SiSc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SiScFl_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SiScLa_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SniperConversion_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_Sc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_Si_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SiSc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SiScFl_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SiScLa_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SniperConversion_C",EngramHidden=true)
MOD ID - 512609530
I had removed it but got requests from people to leave it up as they still use it
***Ive remade this mod completely with a better system for the attachments.***
This mod adds multiple weapon attachments for the Longneck, machined pistol, assault rifle, shotgun and sniper rifle. Also allows the longneck and sniper rifle to fire tranq
rounds.
I've added 3 different torpor options for the tranq rifle's. Just disable the ones you don't want.
220 torpor which is roughly what the default tranq darts do. Does 120 on initial hit then 100 over next 5 seconds
440, does 220 on initial hit then 200 over next 5
600 the same as the mod is now, hasn't changed. 600 instant torp
How it works -
The kits are crafted in your inventory, engrams found in Weapon->Attachments->Multi
It adds engrams (0 cost) to make weapon addon kits. They go on vanilla weapons now, so if you've found or crafted a higher tier weapon these will work with it.
To start, craft for eg: Silencer + scope kit, you drag it to your weapon the same as vanilla mods. Or upgrade the kit further (add flashlight or laser) then drag it over.
There are kits as well for the tranq version, they are compatible with longneck and sniper rifle. Sniper rifle uses new Advanced tranq rounds.
You can shift+drag these mods off at any time just like vanilla mods to return to stock gun.
This mod is clean, it doesn't replace/remap any of the core files.
This mod is free, but Donations for the time and effort are welcome -
To disable the engrams you don't want.
To disable the engrams you don't want.eg: This will only allow 220 torpor engrams (engram list in discussions below)
Open your Game.ini
[/script/shootergame.shootergamemode]
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_Sc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_Si_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SiSc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SiScFl_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SiScLa_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_440_SniperConversion_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_Sc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_Si_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SiSc_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SiScFl_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SiScLa_Tr_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_600_SniperConversion_C",EngramHidden=true)
MOD ID - 512609530